Sara Tirelli is a filmmaker and artist. She received her MFA in Visual Arts at Faculty of Human Science at University of Bologna, Department of Art, Music and Performing Art in 2003 and in the same year she obtained her Filmmaker Diploma at Scuola Civica di Cinema e Nuovi Media, Politecnico di Milano. She began her career as videomaker for New Media Art in the Netherlands, V2_Institute Rotterdam and in Germany, Transmediale Berlin, before settling in Venice where she was selected as artist in residence at Fondazione Bevilacqua La Masa in 2010. Her videos and artworks have been featured in several exhibitions and festivals including Q16.Quadriennale d'Arte of Rome, Gothenburg Film Festival, DeutscheBank Kunsthalle, Museo Novecento Florence, 12th International Architecture Biennale of Venice, Rotterdam Film Festival. Her artistic research explore the processes of visual perception and the links between technology, culture and media.
I am an artist and filmmaker whose work lays along the border between Art and Cinema. I'm interested in the cinematic experience understood as perceptual and cognitive process and in how the collective imagery and technology shape and redefine the concept of 'Reality'. My art practice approach technology not only as a means of representation, but as the object of investigation. My work is often a critical reflection on media's power to influence the forms of thought and it is moved by the will to search for historical and political reasons that are hidden behind certain narrative and aesthetic choices. I'm interested in the archeology of the media and the phenomenology of vision to research the processes that define 'the act of looking' and the links between 'what is perceived' and 'what is real '. As filmmaker I explore unconventional modes of representation and storytelling work with tecnhologies of vision. both as means of exploration, both as means of interpretation and artistic representation. I'm lately approaching immersive fillmmaking with the freedom to experiment in order to speculate on new cinematic format. I see in VR an artistic tool that speaks the same language of our conscious, thus opening uncontaminated scenario in terms of representation and communication.